School Timeline

In the beginning …

How did we get to the USC School of Advanced Computing?

1905

USC College of Liberal Arts launches electrical engineering program.

Historic black-and-white photo of USC's original main building, a Gothic hall with a central tower framed by palm trees; the printed caption reads University of Southern California, Los Angeles, Cal.

1957

USC School of Engineering receives its first digital computer from the National Cash Register Corporation.

1965

Richard Bellman, the renowned pioneer of dynamic programming, joins the EE faculty, launching a program in biomathematics.

Black-and-white portrait of Richard Bellman in a checked suit jacket and tie.

1965 or 1966

Over lunch with IBM, Professor George Bekey signs a “letter of intent” on a napkin to secure a new IBM 360-44 mainframe computer. This million-dollar machine builds upon Bekey’s unique hybrid digital-analog computers in the System Simulation Laboratory.

Three IBM mainframe tape-drive cabinets with large red and blue tape reels behind glass doors.

1972

The USC Signal and Image Processing Institute (SIPI) is where coding research began for the JPEG and MPEG standards used for digital image compression — enabling today’s selfies.

1972

The USC Information Sciences Institute (ISI) is USC’s “crown jewel” research institute that helped design, develop and run the early internet.

The USC Information Sciences Institute office building behind palm trees, with a ground-level sign reading Information Sciences Institute.

1976

The Department of Computer Science is born, spun off from the USC Department of Electrical Engineering.

1982

The Communications Sciences Institute (CSI) is founded by a legendary group of USC electrical engineers known as “The Magnificent Seven”: Solomon Golomb, Bob Scholtz, Irving Reed, Charles Weber, William Lindsey, Lloyd Welch and Bob Gagliardi.

1983

While working at ISI, Paul Mockapetris and Jon Postel pioneered the Domain Name System, which introduced the .com, .edu, .gov and .org internet naming standards.

1999

The USC Institute for Creative Technologies (ICT) is established: a global leader in virtual humans, graphics, AI and mixed reality. ICT’s research has won two Academy Awards for films such as “Avatar,” “The Matrix” and “Gravity,” as well as pioneering VR exposure therapy used in over 170 clinical sites.

The USC Institute for Creative Technologies building, a modern glass-and-steel structure with an angled facade.

2009

USC Games, a joint initiative between the USC Viterbi School of Engineering and the USC School of Cinematic Arts, has been recognized as a top-ranked games program in North America since 2009 (Princeton Review).

2011

The USC-Lockheed Martin Quantum Computing Center (QCC), the first operational quantum computing system in academia, opens. Google and NASA follow in 2013.

Black cabinets of a D-Wave Advantage quantum computer, lit with orange lettering, in a darkened room.

2014

USC Marshall School of Business announces its Department of Data Sciences and Operations (DSO).

2016

The Center for AI in Society (CAIS) became one of the pioneering “AI for Good” centers in the U.S., uniting USC Viterbi and the USC Suzanne Dworak-Peck School of Social Work.

Six USC Center for AI in Society researchers standing together outdoors, smiling at the camera.

2021

The Department of Quantitative and Computational Biology (QCB) is formed at the USC Dornsife College of Letters, Arts and Sciences, allowing biologists to become high-level data analysts.

2023

The Center for Generative AI and Society: Amid the buzz about generative AI tools like ChatGPT, USC forms the research center with $10 million in seed money and influential experts from the fields of computer science, film, media, education and more.

2023

USC launches the single largest comprehensive academic initiative in the university’s history: Frontiers of Computing. The $1 billion-plus initiative, backed by a $260 million gift from the Lord Foundation, will create the new USC School of Advanced Computing and a new campus in Silicon Beach to apply high-tech solutions to the world’s biggest challenges.

Illustration of a computer chip bearing the USC interlocking SC logo at the center of a blue circuit board covered in binary digits.

2023

The Thomas Lord Department of Computer Science: Almost 50 years after its inception, USC’s computer science department celebrated the unveiling of its new name.

2024

Creation of the USC School of Advanced Computing (SAC), consisting of the Thomas Lord Department of Computer Science, the Ming Hsieh Department of Electrical and Computer Engineering and the soon-to-be-formed Division of Computing Education (DCE).

The school partners closely with USC Viterbi’s two powerhouse institutes, the Information Sciences Institute (ISI) and the Institute for Creative Technologies (ICT). The new school will act as a nexus for advanced computing research and education across the university.

2024

The grand opening of the new home of the School of Advanced Computing: the Dr. Allen and Charlotte Ginsburg Human-Centered Computation Hall, the first LEED Platinum-certified building at USC.

Architectural rendering of Ginsburg Hall, a six-story brick building, with students walking on the plaza outside.

2026

USC Launches Transformational AI Initiative with One of the Largest Gifts in University History

A $200 million gift from venture capitalist Mark Stevens and his wife, Mary, will build on USC’s strengths by leveraging AI to accelerate breakthroughs in the health sciences, security, business and the arts. The USC School of Advanced Computing, which sits within the USC Viterbi School of Engineering, is renamed the USC Mark and Mary Stevens School of Computing and Artificial Intelligence.

Photo illustration of Mary and Mark Stevens beside a USC auditorium where a large screen displays AI and robotics graphics.

Published on August 10th, 2026Last updated on October 28th, 2026